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Accordion (Tree) Menu V3
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Accordion Menu V3 and Accordion Tree Menu V3 are xml flash accordion menus featuring customized states, customized transitions and tweens. Here are all known issues for Accordion Menu V3 and Accordion Tree Menu V3, they should be similar, since basically it is the same component. If you have any questions that you think we should discuss here please let us know.
Referencing item's textfield in Accordion (Tree) Menu V3
(2007-07-17 - views: 1589)
Q: How can I set the anti-alias for the text of Accordion (Tree) Menu's items
A: In order to access the textfield of the Accordion (Tree) Menu v3 to set the anti-alias option or other option you may want to modify, you have to use the actionscript below:
var listener:Object = new Object();
// You need to listen for the onDrawComplete
// event because by the time this event
// is dispatched, all the elements of the menu
// are created and can be referenced.
listener.onDrawComplete = function(evtObj:Object):Void {
parseMenu(evtObj.target.childs);
}
accordionTreeMenu.addEventListener("onDrawComplete", listener);
// This function goes recursively through all the menu items.
function parseMenu(node):Void {
var len:Number = node.items.length;
for(var i:Number = 0; i < len; i++) {
// Here, with "myText", you can access the
// text field within the menu item. Once
// you have access to it, you can do whatever
// you need. In this example, the anti-alias
// setting of the text field is changed to "normal".
node.items[i].header.myText.antiAliasType = "normal";
// If the current menu item has any children
// items, then parse each one of them.
if (node.items[i].childs != undefined) {
parseMenu(node.items[i].childs);
}
}
}
Good luck.
var listener:Object = new Object();
// You need to listen for the onDrawComplete
// event because by the time this event
// is dispatched, all the elements of the menu
// are created and can be referenced.
listener.onDrawComplete = function(evtObj:Object):Void {
parseMenu(evtObj.target.childs);
}
accordionTreeMenu.addEventListener("onDrawComplete", listener);
// This function goes recursively through all the menu items.
function parseMenu(node):Void {
var len:Number = node.items.length;
for(var i:Number = 0; i < len; i++) {
// Here, with "myText", you can access the
// text field within the menu item. Once
// you have access to it, you can do whatever
// you need. In this example, the anti-alias
// setting of the text field is changed to "normal".
node.items[i].header.myText.antiAliasType = "normal";
// If the current menu item has any children
// items, then parse each one of them.
if (node.items[i].childs != undefined) {
parseMenu(node.items[i].childs);
}
}
}
Good luck.
User Comments
HI again
i not undestand this example... you can explain with more details.. thanks =D
posted by Mike9823 on 2008-02-27
i not undestand this example... you can explain with more details.. thanks =D
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Other questions in this item:
Call JavaScript from XML Open menu item pages into target - "_self" Transparent background menu Use hand cursor on menu Item description from XML Can I add a rollover sound? Go to different frames by pressing a menu item Scene navigation Animated items Keep the Accordion (Tree) Menu V3 vertically aligned Disable-Enable Accordion (Tree) Menu V3 Adding icons Add different styles for each main items. Load movies on item select how to change fontsize Underline On Rollover Selected item level Add a fixed item under the menu Autoexpand on Start How do I add the AccordionTreeMenuV3AS3 from class file to stage Get the type of the selected item Children of a menu item How do I add the AccordionTreeMenuV3 on stage in runtime? acc.height not updated? Change Text Color on Rollover Automatic Collapse Letter kerning hotwo: submenus already expanded on activation? Align header text to right Insert a line break into label Go To First Child When Select Top Level Menu Item Reference to text fields within menu items Change the position of the menu icons Change the position of the folder icons Open menu upwards Spacing between menu items Step backwards and forwards through menu Rotated text for menu items Use hand cursor on menu Accordion Tree Menu expandAll() clickItem() and expandItem() do not execute actions of menu item Accordion menu accurate size Menu Item visibility / disable Letter kerningMenu |
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Never mind, I got the first part figured out on where to add this code.